SargentSam (Original Aus GT and GT Open 2016 skins)įeel free to email us at SargentSam42 at gmail dot com or at gmail dot com if you have any questions, comments etc, if you notice a bug / something that needs to be fixed, or if you would like to be credited for a skin or car used in this mod. davinci06 (Original GT Open 2016 skins) The following people created the skins used in this mod:
Bruno Gourdo (SEAT Cupra GT and Sunred SR21 GTR2 mods) M3rlin and germanStig (Porsche 991 GTR2 mod) Nobody73 and driver59 (Ascari KZ1R GTR2 mod) GPfan and Alex Koda (Blancpain 2012 mod)
This mod was created using cars from other mods, and we would like to thank the creators of the following mods: There could be some issues with cockpit displays when using many different cars, these may be resolved in the future. There have previously been some texture issues (causing the skins on cars to have glitchy stripes at anything less than full detail), these should now be resolved, if not using full player / opponent / texture detail solves the problem. DX9 shaders must be used (otherwise there will be issues)
This mod is best installed into a fresh install of rFactor 1.255, you must delete at least the old GameData/Teams/Ultimate_GT3 before installing, preferably all mod files. Alternative UI is now included int the mod, look in the "Ultimate GT3 Optional UI" folder Fixed numerous small physics and graphics issues Fixed texture problems at lower detail levels (some cars may still have problems, feel free to tell us if you see one) Added "_ALL" classes for selecting all of a certain series
Added more tyre options to cars from the BES 12 mod, nearly all cars have correct tyres now. New consistent tyre physics on all cars Another ~1400 skins, including original GT Open skins 27 new cars, 30 updated cars with new models (see list below) Both versions of the mod include an optional different UI style, follow the instructions in the mod to change it. To reduce this, you can download the base mod and add only the cars you want (pack descriptions below). Because of the size of this mod, it may take a while to load in-game, and in the car select menu there are frame-rate issues (due to the number of cars). Please note that the download size for this mod is 4.5GB, and unpacked it is nearly 17GB. NOTE: If you download the base mod + packs, please move the skins in "GameData/Vehicles/Ultimate_GT3/Teams/Ferrari_430_GT3_BES" into "Ferrari_430_GT3_EEC", and delete any skins in "Nissan_GTR_GT3_BSS15". All downloads are are available in the same MEGA or folder. A track pack containing 63 tracks is also available (compiled by davinci06, see ReadMe in download folder for a list). The mod can either be downloaded as a complete mod (containing all cars), OR a base mod (test cars only), with optional skin packs added.
The update is a complete download, and the old version must be deleted first. It now contains about 63 different cars, and 2800 skins. It does not store any personal data.This is a huge update to the mod. If you go to offset 0026CFC0 (blue numbers on the left of screen in HxD), you will see the text '' on the right hand window. Without getting too technical, the game loads the names of manufactures to exclude from some strings in the file. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. Download any hex editor (HxD is great) and load the gtr2 exe from within the hex editor. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. I realize it is capable of over a hundred but even at 60 it works well. I have the graphics turned all the way up and get 60fps.
The cookies is used to store the user consent for the cookies in the category "Necessary". I’am running windows 10 64 bit and gtr2 and the 75 f1 mod are working fine. The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously.
Necessary cookies are absolutely essential for the website to function properly.